Seed
Colour any permitted white vertex with your colour. This costs one seed.
Interactive research game
Spend fewer seeds. Force the rest.
Alice and Bob build competing forcing chains. A seed costs one. A legal force is free. The player who spends fewer seeds wins.
Start a forcing chain
Alice has no coloured vertices, so her first move must be a seed. Select v0.A gold ring marks a seed. It adds one to Alice's score.The rule that makes the game
Colour any permitted white vertex with your colour. This costs one seed.
If one of your vertices has exactly one white neighbour, colour it for free.
Do not seed an opponent's force target while a non-blocking move exists.
Your own legal force is always allowed, even when it removes an opponent's force.